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Russ

Russ's Developer Application.

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Posted (edited)

General

Steam ID: STEAM_0:0:91079522 (Steam32) 76561198142424772 (Steam64)

Steam Community Profile Page Link: https://steamcommunity.com/id/KAPTIANCORE/

Current In-Game Alias (E.g. PVT Badger): Captain Russ

Most Commonly Known Alias (E.g. Badger): Russ

Do you understand that Colossal server(s) are to be monitored sensibly and your duties are to be taken seriously at all times: I 100% understand the responsibility given to me. And that I must use the powers that I may receive in a productive and non abusive manner.

Have you had any bans to date? If so, please explain to us why we should still accept you: I have had 1 singular Mass RDM Ban at the very end of September.

Any work that you'd like to show?:

I’ve done a variety of things in the programming scene. My favourite language is Javascript, I have a good understanding of the syntax of LUA and then it’s library for Garry's Mod, gLua. I have gone back and forth with LUA but recently have picked it up as I wanted to play around with some of the things gmod has to offer as far as programming. I have done minor development for a multitude of darkrp servers as well as 1 singular military rp server. I have experience in backend web development, as well as utilizing and building REST API’s and currently learning to build a GraphQL api which utilizes MongoDB. I have recently decided to build a project that integrates in Badger’s custom gamemode. https://github.com/KaptianCore/capturetheflag is the github repository with all of the code used to build a fully functional capture the flag system that can be used for events. I would most definitely not classify myself as more or anywhere near as skilled as Badger or Eclipse within the Garry’s Mod development scene. But I have a great knowledge of what people like in Garry’s Mod and I have played on many servers. If I was to receive this role I would want to help with the smaller tasks/suggestions such as weapon re-works, fixing of models, implementation of things that are external to the gamemode, as I understand the Security that is with the custom gamemode the server runs on. I have many more projects I have done some small some big that are on my Github, I am also happy to show higher staff code that is on my github but is private due to some of the things in the code, such as my fully custom Discord bot and my project management website which I built a full backend for due to my disliking for front end development. I also have experience and skills in Graphic Design, I do it when I need for designing logos, which I utilize Photoshop, I also am experienced in utilizing Figma, which I have done a variety of front end mockups including the front end for my project management website, similar situation to with the photoshopping and mock ups, I’m more than happy to show most of them to higher staff/managment if needed. As well as the programming and graphic related things I can do mapping as seen with Damascus, I learnt it a while back then got back into it again somewhat recently

As mentioned I have done a multitude of discord bots all from scratch. If this application is accepted I would like to speak with both Bobby and Badger and directly connect the discord to the MillitaryRP server. For example getting player stats, and much more as well as maybe re designing the loading screen and building the backend (coz frontend sucks ass) to display player info.


 

Thank You For Reading My Application.

Edited by Russ
Add Plans If App Is Accepted.
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Can you put your work in a video to see your project in action?

 

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Posted (edited)
30 minutes ago, Hawko said:

Can you put your work in a video to see your project in action?

 

I can show parts of it but can't show much due to it requiring the gamemode which I obviously don't have. During testing I just added checks for a placeholder variable for logic and shit but proving shit like allies and faction stuff I can't show without it being on dev server.

Edited by Russ
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Posted (edited)

Code has some syntax and logic errors.

Attempt to fix them.

Use this for syntax errors.

https://fptje.github.io/glualint-web/

 

This code can cause major issues. I'll let your figure out why. Check hook.Add on the wiki page

image.png.4f83c6daf48a04fa0b58e9419075b294.png

Edited by Eclipse
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50 minutes ago, Eclipse said:

Code has some syntax and logic errors.

Attempt to fix them.

Use this for syntax errors.

https://fptje.github.io/glualint-web/

 

This code can cause major issues. I'll let your figure out why. Check hook.Add on the wiki page

image.png.4f83c6daf48a04fa0b58e9419075b294.png

Thanks for pointing it out. Will get onto it and fix it.

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