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Steam ID: STEAM_0:0:140559656 Steam Community Profile Page Link: https://steamcommunity.com/id/Enildir/ Current In-Game Alias (E.g.Captain Deston): Tal Prophet Funky sniff Most Commonly Known Alias (E.g., Deston): Funky sniff Are your staff on any other servers within this community?: Were*. SEM. Have you been staff on any other communities (If so, please list your position, community, and at least one reference and their SteamID)?: I have not been staff on other servers How much game time do you have on the server? (Provide proof) https://cache.gametracker.com/player/Funky Hendrix/126.96.36.199:27015/ & https://cache.gametracker.com/player/Funky Whale Kin/188.8.131.52:27015/ & https://cache.gametracker.com/player/Tsumugi Kotobuki/184.108.40.206:27015/ What is your current rank in-game (e.g., User, Respected, Gold, etc.)? : ULT Are you familiar with the administration mod known as ‘ULX’?: Yes, I was SEM. On a scale of 1 to 10, how well are you known throughout the community by both players and staff members?: With the current community, 6-7(?) Are you currently in Colossal Gaming Steam group?: Yes. Do you have a microphone that you can use to assist you while dealing with players?: Yes. Do you understand that Colossal server(s) are to be monitored sensibly and your duties are to be taken seriously at all times: Yes, I know. Have you had any bans to date? If so, please explain to us why we should still accept you: I've had one which was over a poorly tasted joke. I reason that it happened in October of last year. Do you Understand as an Event Master you are not allowed to abuse your rank outside of the Events you run? (Type YES if you agree): YES Do you have any Event Experience (Have you played a Character in an Event or assisted in the Set-up)?: I've run many events. What Inspires you to become an Event Master?: It's fun in its own regard. I would love to see how it's working and to be able to go back to making some good dupes for maps. Do you feel confident in delivering clear and concise briefings and debriefing?: I've done many before; all you need to do is get the gist of it and explain what's going on. I've done more briefing/debriefings for tali then the US. Teamspeak Agreement How often do you use the Teamspeak server?: I haven't touched it for a while as there is no need what so ever for me to be there at the moment. I use to use it all the time when I was Teamspeak Admin/Server Staff. If you become successful in your application, you will be given a Teamspeak Server Group that is appropriate to the position you were successful in. Please understand that you may not be given access to this Server Group instantly. By typing YES you agree never to abuse your Teamspeak powers, and you have understood and read the Teamspeak Rules (Link soon): YES Short Questions In One Paragraph, please explain why you would like to become an Event Master on MilitaryRP: It's fun in its own regard. I would love to see how it's working and to be able to go back to making some good dupes for maps. I miss seeing events like "Rush" & "Escort." They are easy to do (Rush not so much). All it needs is the right map. Who remembers PROPER Battlefield type Conquest with reinforcements and objectives? I do, they were entertaining. In One Paragraph, please explain how you will bring new, exciting and creative Event Ideas to the table?: If given the time/space I'd be able to build some new dupes, as the old ones are just being used every day. (MAKE SOME NEW ONES!) Most of the "ideas" I'll bring are either old or dead ideas that worked. I would love to see how the current EMs work in the current Staff political climate. Briefly describe how a "Typical Event" is run (Keep it short, you will provide a more detailed answer further in the application)?: Both sides go to DB; then the briefing is given. The map is changed if the mods aren't dealing with anyone. The map is loaded. Spawns are set up. Obj is built on and set down. Event starts. (Can't do much of anything besides observe as building during an event can cost you your rank.) Part 1 done. "Prepare for map change." *Change map to whatever*. *Rinse and repeat*. Event ends. "X side wins." *Give levels*. Switch to home map. DB done. Promos. Normal time stuff. Scenarios Scenario 1: Users are complaining about the quality of the Event you are running despite only being 2 minutes into the Event. You spent almost an hour crafting this event, and you were very keen to run it. Question 1: As an Event Master, how do you react? Try to ask other EMs/Users for some help on how to fix this and change what needs changing for the players' satisfaction. Scenario 2: During your Event, you urgently need to go AFK. You will most likely not return in time to finish the event, and it has only been running for 5 minutes. Question 2: As an Event Master, how do you react? Try to find someone to take over while you do what you need to do, and hopefully, they don't mess everything up. (Not everything goes your way). Event Crafting You must craft your Event from start to finish (Include Briefing and Debriefing). You are required to use full details such as a map, actions (e.g. !model @ "model"), plot twists, etc. Remember to include PassiveRP Elements! @@@ Both Sides TO Debrief Go to the US and start the Debrief/Start Taliban Debrief. Do tell the others I'm done by going, "@ I'm done." Say @@@Prepare For Map Change. Set Barricades Recap On Mission @@@Move Out !timer create 15 Event Time @@@Taliban/US Win @@@Prepare for map Change Part: 1 @@@ Both Sides TO Debrief Go to the US and start the Debrief/Start Taliban Debrief. Do @US or Tali done Say @@@Prepare For Map Change(ttt_theship) Set Barricades Recap On Mission @@@Prepare to move out @@@Move Out !timer create 15 Event Time @@@Taliban/US Win @@@Prepare for map Change(rp_downtown_v4c)Map: ship Gamemode: 3 point hostage. (Ask some of the commander+ US lads if they want to be a hostage for the event.) Description: Taliban have captured a US navy ship in the Mediterranean sea. The Taliban have taken 3 US commanders hostage, and Taliban need them to give them "special" information, the US must send a small squad to bring back the Commanders back and safely before Taliban get the info! US Debrief: Ok boys they've got 3 of our Commanders hostage, we MUST get them back before they get to, well wherever they're going. Ahem, anyway, we HAVE to get them back! Any questions?? Tali Debrief: Alright boys we've done it! We've gotten 3 of the higher ranking US members hostage on this ship we must make sure we get to our destination safely and with the US alive. We should prepare for Incoming US because you don't take 3 US Commanders and not draw attention. Any Question?Part 2 Map: Downtown Gamemode: King of the hill @@@ Both Sides TO Debrief Go to the US and start the Debrief/Start Taliban Debrief. Tell the others I'm done (@ I'm done) Say @@@Prepare For Map Change. Set Barricades Recap On Mission @@@Move Out !timer create 15 Event Time @@@Taliban/US Win @@@Prepare for Map Change(rp_colossal_fs2)(Once part 2 is done)Description : (If tali won) Taliban have gotten the Intel but have crashed, and now the US are after them, so it becomes a fight to the death for it. (If the US won) The US have gotten the Intel but were shot down by tali aircraft, and they need to fight for it still. US Debrief: (if the US won) The heli carrying the Intel has crashed, and we must get it back no time to fully explain why/how because we're on a timer boys, but we do have enough time for some questions. ANY QUESTIONS?! (If tali won) We shot down the chopper that was carrying the Intel, we have to get it back ASAP, luckily if things go sour, we have back up, but I won't tell you who/what, it'll be a surprise. ANY QUESTIONS?! Taliban Debrief: (If the US won) Alright we got the Intel, but those American bastards have taken the Intel, luckily we shot down the chopper that was carrying it. We must understand that Intel back, luckily we've got some more gear waiting to be used, but we're not stupid. We won't use it all at the start now, will we? Any questions? (If tali won) They shot down our heli. We need to get that intel back ASAP! Sadly we lost some of our gear in that crash, so we have to make do with what we've got!! Any questions?!