I agree with dingo, If you compare it to something like a milsim in arma 3. The person who is making the mission in arma is actively changing the environment and missions can be apointed to people mid way into the event. i feel as if this is put into the mix with our events and event masters are actively apointing missions to commanders and giving more than one objective, it would be alot more interesting that what it currently is, which is just a run and gun. Event masters at this point would much prefer to do a team death match than setup a nice roleplay event and actively be monitoring and working on it purely because it is easier. In a real scenario not all of the time is spent in a gun fight, It does involve some waiting around. You could then bring the excuse that "its boring for the players" But we have to remember that people are playing this server for a realistic military experience, and players wouldnt mind doing that. Today for example, i told graham that he should try doing something new because what is currently happening is really boring. He instantly got to thinking and although it wasnt the best roleplay experience it was a step in the right direction. I feel if there are more event masters out there like graham who are actively listening to critisism and taking in to account what players are saying, there would be an overal improvement on player enjoyment.