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Feralswan last won the day on February 5

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About Feralswan

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  1. Accepted. It will be developed as being on an independent timer to happen for periods of time each day to begin with. The idea is still being scoped.
  2. 30/09/2020 Changelog Weapon Changes - Flamethrower: Damage nerf, now get rewarded for kills Vault Changes - Fixed bug with defenders not appearing as hostile when holding a money bag (if neutral is allied to defending team and you have a money bag they will appear as hostile/if you are defender person with money bag will appear as hostile) Random Event Changes - Rep viewer on middle of screen now changes similar to warzone objective with neutrals turning hostile when inside random event area/when you are inside random event area neutrals outside will appear as hostile - Fixes to timers with satellite and bomb random events - Wartime now shows timer in top left Raid System - Bug fixes - Raids now show timer in top left NPC System - The defender NPCs spawn at bases that are being raided and assist the faction that is defending - The militia NPCs spawn at warzone objectives and when vault is raided - You receive money and exp for killing the NPCs - NPCs do not spawn if there are over 60 players online - Minimum 1 player online required for defending team when raiding a faction There are now tents
  3. Add your pictures to this thread!
  4. 24/08/2020 Changelog General Changes: - Rep Viewer height and size has been increased Aircraft Changes: - Cessna banging noise fixed - Helicopter sounds set to 0.1 default (from 1) - Armed Transport helicopters added, gets mounted machine gun but slightly less HP compared to regular transport (SGT/DPL minimum rank to spawn in flying regiment -counts as transport helicopter not attack-) - Attack Helicopter slight HP buff Vault System Reworked: - Vault is located in the middle floor of the apartments and the banker is located in the airfield building - Each map change there is a 50/50 chance either Taliban or US will be attacking/defending - Sub factions need to be allied to a main faction to be able to interact with vault system (become attacker/defender) - Type !vault to see if the vault can be raided - Vault cooldown is 30 minutes and the vault stays open for 12 minutes after being unlocked - Once vault closes all money bags will get deleted - Any attacker can raid the vault (no rank requirement/can be alone) - You can only hold one money bag at a time except while holding the bag anything you do to get money/exp around the map will add money to the bag (objectives/FOB/killing/raiding/random event) - Money bag starts at $250 but can go upto $1250 max depending on how much money/exp you earn doing activities around the map (vault only stays open for 12 mins though) - You are KOS while holding a money bag for defenders/defenders are KOS also if you are holding a money bag - Once you hand in the money bag you get exp/money based on how much money you had in the bag - When handing in the money bag there is a chance to have a unique weapon drop. The chance is increased the more money you had in the bag. - Unique weapons that can drop which will last until you die include: HL2 RPG (changed), Gauss rifle (changed), PDW (changed), S12 (changed) - If you get killed while holding a money bag it will drop on the ground and defenders can retrieve it to get 50% of the money/exp that the bag contained (Donators get 60%) - Will not be able to easily mass transport money bags around/can’t drop money bags - Requires 25 players minimum with 12 defenders minimum Regiment weapons SMR: Buffed (Damage, max spread, spread per shot, hip spread, fire rate, recoil) STAR-12: Buffed (Damage) EMJ-S: Buffed (max spread) TEC-9: Nerfed (damage) MP-970: Nerfed (damage) Weevil: Nerfed (damage) Prestige weapons Peacekeeper: Nerfed (Damage) M8A7: Nerfed (fire rate, only semi auto now) EMJ-R - Sleight of Hand: Buffed (mag size) AS50 Gold: Buffed (max spread, recoil) Staff Changes: Ian - Head Admin Bob Jane - Veteran Eleventeen - Respected Rito - Veteran Stormzilla - Trial Moderator Kiba - Trial Moderator
  5. Gun Changes: - QBS09: Removed slug - XM8: Removed stock SL8 - Chicom: Buffed (damage, aim spread, fire rate) - Hamr: Buffed (spread per shot, recoil) - LSAT: Buffed (damage, max spread, spread per shot, fire rate) - m8a1: Buffed (damage, max spread, spread per shot, fire rate, recoil) - mk48: Buffed (damage, max spread, spread per shot, fire rate, recoil) - mtar: Buffed (damage, max spread, spread per shot, fire rate) - PDW: Buffed (damage, max spread, spread per shot, fire rate, recoil) - ajm9: Changed (max spread, spread per shot, fire rate, recoil) - Groza4: Buffed (damage, max spread, spread per shot, fire rate) - mp970: Buffed (max spread, spread per shot, aim spread, fire rate, recoil) - MSBS: Buffed (damage, max spread, spread per shot, fire rate) - tec9: Buffed (damage, max spread, spread per shot, aim spread, fire rate, recoil) - Weevil: Buffed (max spread, spread per shot, aim spread, fire rate, recoil)
  6. We will add something for defending objectives
  7. If KFC is closed and Maccas is the only place open I'd usually get a Big Mac Meal with a Vanilla Coke
  8. Feralswan

    Go to KFC Order?

    Bob said the Zinger Stacker is bad so I just get regular Zinger Box with either Mountain Dew or Pepsi
  9. We have had almost all of these addons on the server before, not sure why people think we need to buy them again.
  10. I made it clear that it was delayed as we literally lost the whole server which meant we had to quickly move everyone to the dev server while creating a new server that we just recently switched to.
  11. Warzone size got reduced from 14 metres to 10 metres shortly before this was posted. We will see how it goes at that distance for now. Players should be mindful of the FOB hill as that will always be a warzone area.
  12. Will look into this, I do agree that the riot shield should be breakable.
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