You must be already active and well known member within our community
You must be calm and know how to handle stressful situations as a staff member you will get stressed, a lot.
You must understand the chain of command.
You must understand that the powers you are granted are for you to help people and the community.
You agree that your rank can be taken away at any time if you are reported abusing.
You need to understand that you may not receive the rank.
As a staff member, you must understand that you are required to help/run events.
You must have an understanding of the rules and RP.
You must have at least 60 active hours on the server.
You must show appropriate levels of maturity in all aspects within the community.
Steam ID: STEAM_0:1:61849593
Steam Community Profile Page Link: https://steamcommunity.com/id/ItsDanielFTW
Current In-Game Alias: Captain Ghett
Most Commonly Known Alias: Ghett
Are you staff on any other servers within this community?: No.
Have you been staff on any other communities?: No.
How much game time do you have?: 2787.82 hours.
What is your current rank in-game?: Legendary
Are you familiar with the administration mod known as ‘ULX’?: Yes, I have been an Event Master before.
On a scale of 1 to 10, how well are you known throughout the community by both players and staff members?: 9
Are you currently in Colossal Gaming Steam group?: Yes
Do you have a microphone that you can use to assist you while dealing with players?: Yes
Do you understand that Colossal server(s) are to be monitored sensibly and your duties are to be taken seriously at all times: Yes.
Have you had any bans to date? If so, please explain to us why we should still accept you:
I have had previous bans from quite awhile ago. These bans are quite dated and no longer reflect my in game behaviour.
Do you Understand as an Event Master you are not allowed to abuse your rank outside of the Events you run? Yes.
Do you have any Event Experience?:
I used to be an event master
I have played characters during events
Passive RP Characters
What Inspires you to become an Event Master?: My previous Event Master experience was - in the end - was extremely fun. I started to extremely enjoy creating stories that tie in to events. Creating events for the people on colossal to enjoy is a very appealing aspect of becoming an event master. If I'm being completely honest, when I was an event master, it was in a very difficult point in my life (which im not going to dive into) and I feel like the real life things happening back then really effected my ability back then to do my job as an event master correctly.
Do you feel confident in delivering clear and concise briefings and debriefing?: Yes.
How often do you use the Teamspeak server?: Every day.
If you become successful in your application, you will be given a Teamspeak Server Group that is appropriate to the position you were successful in. Please understand that you may not be given access to this Server Group instantly. By typing YES you agree to never abuse your Teamspeak powers and you have understood and read the Teamspeak Rules (Link soon): YES, I agree with these terms.
In One Paragraph, please explain why you would like to become an Event Master on MilitaryRP: I want to help run events for colossal. Recently, I've seen the quality of events going a bit downhill. I want to help improve the quality of the events while also being able to create interesting scripts and stories. I feel like when I was an event master previously I didn't do my best and I feel like given a second chance, I might be able to prove that I can be better and do better.
In One Paragraph, please explain how you will bring new, interesting and creative Event Ideas to the table?: I will try to bring interesting stories and scripts to my events. I also want to help trial and create new and interesting gamemodes to increase the variety in events which there isn't much of. I will (when trialling new things) get approval from seniors and make sure that when doing them, all event staff know what they're doing beforehand to ensure a smooth trial run to ensure that players dont instantly hate the idea.
Briefly describe how a "Typical Event" is run (Keep it short, you will provide a more detailed answer further in the application)?:
Write the script
Call both sides to DB
Place down map dupe/s
Start building up the map
Place points or do reinforcements
Get someone ready on the timer, and reinforcements unpaused, fading doors
Csay Move out
If win conditions are met
Csay [SIDE WHO WON] Won!
If its the second part, Get a Senior EM+ or admin+ to give levels
Csay Levels given changing map
Scenario 1: Users are complaining about the quality of the Event you are running despite only being 2 minutes into the Event. You spent almost an hour crafting this event and you were very keen to run it.
Question 1: As a Event Master, how do you react? In this situation its best to try and listen to any constructive citizism and use this to repair the event if you honestly think its that bad. Its also best not to take of it as an attack. Attacking people for what they say about your events will only end in ongoing conflict.
Scenario 2: During your Event, you urgently need to go AFK. You will most likely not return in time to finish the event and it has only been running for 5 minutes.
Question 2: As an Event Master, how do you react? Get someone to take over if possible. If you do get someone to take over, make sure to return the favour. Before you go AFK, make sure the person taking over knows what they are doing. Equally dont go AFK during events... 😐
My Event Crafting is in a google doc but I will be outlining the commands and steps here.
Write the script
Get into the event channel 5 minutes before you plan on starting the event
@@@ Both sides to Briefing.
MAKE SURE BOTH SIDES GET BRIEFED.
@@@ Prepare for map change.
!changelevel jungle_mrp? OR USE ULX MENU
Place down the map dupe. Whilst doing this try and get the briefings done a bit early
Place down the 3 points Airport (A), Town (B), Camp (C). Making sure not to use (1,2,3,4,5,6,7,8,9,T,F,U) as this will break home map. conquestSystemOpen
After the map is built, and the briefings are done and everything is done
@@@ Prepare to move out!
@@@ MOVE OUT! AND !timer create 15 Event Timer
Monitor the event and if reinforcements are needed (Mortar)
Go administrate & Spawn a HL2 RPG.
Dont RPG the point 😐
If US have 2+ points, they win
If Tali have 2+ points they win
Most of this can be repeated for the next part.
@@@ US/TALI WIN
@@@ PREPARE FOR MAP CHANGE
Change spawns if needed
!shock * 10000
Place a map dupe
Make sure both sides a briefed.
Place down the point conquestSystemOpen (G) Guns
@@@ Prepare to move out
@@@ MOVE OUT AND !timer create 15 Event Timer
Monitor event, give out reinforcements if needed
If the win conditions are met
@@@ US WIN/TALI WIN
@@@ LEVELS GIVEN, PREPARE FOR MAP CHANGE
!changelevel rp_desertfury_colossalgaming (homemap)
Do last briefing, recaps, promotions, annoucements etc.
Script is here: https://docs.google.com/document/d/1JY7ZmfnmxrbBs7ECeqJ8uI06G3hZlvgOka069-2PI7k/edit?usp=sharing
Thanks for reading I hope you consider me as an appropriate applicant.