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  1. Today
  2. Hi, i am Deku. I have decided that i will run a Colossal Gaming Drivers Cup, this will take place Sunday before the 2:15 if it gets enough likes and continue on every week for a few weeks with points being awarded for 1st 2nd 3rd etc. the player with the most points at the end will receive levels/maybe a donation from me on the store or steam game etc. It will most likely span over 10 maps with races a warmup lap before the race. After each race it could have 1 round - 2 rounds per map, points will get announced and i will post a link to the spreadsheet with driver names in chat. If this gets alot of love i will give out the Schedule for the maps and will update this every week Points are awarded like this 1st = 25 2nd = 18 3rd = 15 4th = 12 5th = 10 6th = 8 7th = 6 8th = 4 9th = 2 10th = 1 Rest after = zero FYI this format is subject to change and is up for suggestions If you have taken the time to read this, thanks
  3. help_zhong_xina_going_to_die.mp4
  4. Yesterday
  5. Sick Asatru. I like the adaption of this idea, keen to see how it plays.
  6. Campaign of Damascus Starting 25/10/2020 and ending 31/10/2020. Winning a part of an event will earn a faction a territory. Extra levels will be given on the 1st of November at 5.15 Briefing. First place: 10 levels Second: 9 levels Third: 8 levels Fourth: 5 levels Fifth: 5 levels Sixth: 5 levels Events will run as normal. Some RP mini events may happen on home map to give extra chances for territory.
  7. Thanks Russ. Fair point mate, due to lack of experience I certainly do not know the technical limitations with Gmod maps. However, you may be misunderstanding the concept of this idea (or i'm not understanding your comment lol) There is no need to create additional maps or do anything different from a mapping standpoint, we can use CG's existing map pool and use these to populate the campaign map. E.g. Mall (Territory 1), Registan (Territory 2) etc. Then once US/Tali sides have decided what territory to attack, we change to those maps. The only thing that would be effected is the RP and preparation behind each event. Re: applying for EM. At this stage, I can't seriously commit due to future time constraints, but open to the idea and i'll certainly consider it.
  8. Last week
  9. +1 chill lad, should focus more on RU but I’m sure you can manage while being TMod
  10. I think you are mature and friendly so well suited for mod. However, I don't think your faction is staffed by enough players to be going through tmod-admin. During the first few months of staff you get pretty busy with tickets which takes away from any real dedication to a regiment or faction. Personally I applied for t-mod when my regiment had several capable WO-CMDR that were capable of giving direction to my regiment and performing tasks like tryouts etc. I don't vote on staff apps but I think you should take this into consideration.
  11. +1 RU General, Pretty Active why not give him ago.
  12. Application Steam ID: STEAM_0:0:524899562 Steam Community Profile Page Link: https://steamcommunity.com/profiles/76561199010064852 Current In-Game Alias (Rank & Name): RU General RADINIUM Most Commonly Known Alias (E.g. Deston): RADINIUM Are you staff on any other servers within this community?: No Have you been staff on any other communities (If so, please list your position, community and at least one reference and their SteamID)?: No I have not. How much game time on Colossal Gaming MilitaryRP do you have? (provide gametracker link/s): 541 hours https://www.gametracker.com/player/RADINIUM/139.99.185.81:27015/ What is your current rank in-game (e.g.: User, Respected, Gold, ect)? : Guest Are you familiar with the administration mod known as ‘ULX’?: No but I am a fast and willing learner. On a scale of 1 to 10, how well are you known throughout the community by both players and staff members?: 7 Are you currently in Colossal Gaming Steam group?: Yes Do you follow and enforce the server rules to the best of your ability?: Yes Do you accept that you cannot treat your friends any differently to ordinary players?: Yes Do you have a microphone that you can use to assist you while dealing with players?: Yes Do you understand that Colossal server(s) are to be monitored sensibly and your duties are to be taken seriously at all times: Yes Have you had any bans to date? If so, please explain to us why we should still accept you: No Communication Servers Agreement How often do you use the Official CG Discord server?: Everyday If you become successful in your application, you will be given a Discord Server Group that is appropriate to the position you were successful in. Please understand that you may not be given access to this Server Group instantly. By typing YES you agree to never abuse your Discord powers and acknowledge that you understand the Discord & Rules (#get-verified Channel): YES Questions Why should the staff team accept you as a Moderator on Colossal Gaming Military Roleplay? (minimum 100 words): The staff team should accept me as a Moderator due to the many following factors. I am active pretty much everyday. I often play late as well when there aren’t many staff on. In over a year of playing on CG I have had a total of 1 warn, I think this proves that I am not a minge. If I get accepted I will aim to complete as many tickets as I am able to. I am a very reasonable person and I can change my mind in light of evidence. I am already dedicated to the server, and I will be even more dedicated if I get accepted. I am also unbiased and will be treat everyone equally and fairly. Discuss your ability to work in a team and give examples that demonstrate this: My ability to work in a team is very excellent. I was a sec ops military police for a while and Troutman (my officer) and I once cleaned up a large riot, with help from the great Canoon. Discuss any past experiences that you believe have impacted the server and player(s) positively: I recently took part in the CG’s Got Talent and achieved first place. I think that helped everyone feel happy and was wholesome. Describe your personality and speak a little about yourself: I am a very responsible man with great leadership skills. I have had very high leadership skills in my schools, and I am quite intelligent, I think. I am reliable and trustworthy in all situations. Scenarios Scenario 1: A player with an attack heli has intentionally fired in front of the enemy base gates to kill someone with a bounty, but also killing players inside the base. A ticket is made by one of these bystanders and the attacker denies all the accusations saying it was an accident saying that there was no proof Question 1: As a Moderator, how do you react (minimum 80 words)? As a moderator, I would teleport the victim first and ask his side of the story, then I would teleport the offender and ask his side of the story, then I would reason that you shouldn’t be trying to kill a bounty until you can see the skull as per server rules, this is not possible in an attack helicopter, if he says it was an accident I will state that it requires 2 rockets to actually kill someone and firing 2 rockets accurately inside a checkpoint on accident is pretty much not possible. I would probably warn them for RDM depending on the number of victims, if it is MRDM then I am pretty sure it is a ban and warn. Scenario 2: A Chief/Officer has been caught spawning in props to prop climb a wall despite previous warnings from staff for doing similar things. You tell him to stop but a few hours later another staff member catches him doing it. Question 2: As a Moderator, how do you react (minimum 80 words)? As a moderator in the sit already made by the other staff member, I would ask why he was doing this again. Then I would tell the staff that caught the player that I had already told the player to stop and he already has multiple warnings on this issue, I would state the server rules disallow this, and if they ask for proof I will outline the specific rule, in my opinion this is Q-menu abuse which if I am correct results in a demotion and warning. Scenario 3: A Player is running around on the server and RDMing constantly. Despite previous warnings from other staff, this player is still on his murder spree. All the other staff has logged off and you are the only one left. You've encountered this player before and have found him to be quite the minge. Question 3: As a Moderator, how do you react (minimum 100 words)? As a trial moderator, I would firstly and immediately cage the player before doing anything else. Then I would teleport his victims and himself into a sit, I would ask everyone their POV of what happened which would probably result in a MRDM for the offender, then I would explain that this is MRDM and that it results in a 1 week ban (I think) and a warning. If the player argues and denies claims, I can use the logs to prove this to the offender. Even if I know the player is a minge, I am not supposed to treat him differently, therefore I would check his warnings and his record to see if he is known for breaking the rules or not and then I would decide to ban or not based off that. I would 100% warn him though. Scenario 4: A well-known Player has Mass-RDMed a small squad of Players on his own team. This Player has been a very great member in the past, however recently you've observed that they are slipping up a lot. Question 4: As a Moderator, how do you react (minimum 100 words)? As a mod, I would teleport the offender to a sit and explain how this is MRDM, since he is killing someone that is an ally which is always forbidden. I would warn this player and tell him that if he does this ever again it will result in a corresponding ban from a staff member since they are breaking an important rule after being warned about it. This should be enough to tell them not to attack and RDM allies and neutrals anymore for a while but, If they are caught again, I will do a ban for MRDM and a warning as well.
  13. that limits helicopters and vehicles
  14. i know how to fix, stack max maps ontop of each other
  15. I'll also mention because of the limitations with how big gmod maps can be it can't work as well as it does in Warband, if you want to know the limits damascus is nearly the entire hammer grid. (pretty sure the other home maps are the same) so the invasion things can't work the same way. As someone else mentioned you should apply for EM and work on these ideas within the team to execute them.
  16. +1 Look sick this is a concept from the board game risk. If well exucted this event will be fun to play
  17. This would have to be tali vs us with sub fac allies since, 1 we can't set spawns for anyone other than US & Taliban, 2 we can't coz of the numbers issues with sub faction they will be heavily outnumbered no matter what.
  18. +1, Love the idea, would be cool to see how it plays out. Imo you should apply for EM to try and get this to become a reality
  19. Suggestion Name: Multi Battle Campaign Suggestion Type: Event Reason: Create a weekly campaign event that players are invested in the result, in turn driving higher levels of roleplay and enjoyment for the CG community. Brief: I have an idea that could contribute and tie into already existing event timeslots. I have planned and executed something very similar for the Mount & Blade: NW community with great success that boasted record battle attendance. This idea could be tricky to implement with sub-facs on the server (Not to mention additional EM workload), but I believe it’s worthwhile making this suggestion and gathering feedback. Essentially, a campaign map is drawn with each army having a HQ at apposing sides of the map. The campaign map could relate to a real life engagement or could be completely fictional. Regions are then numbered and assigned a Gmod map to be played every time a side attacks or defends. To spice things up, support can be added (e.g. Heli, Jugg, Weapons cache) to specific territories and is owned by the faction currently owning it for use in defence only. Prior to battle, faction leaders meet and decide which region they wish to attack. Once decided, leaders then meet with EM’s in discord and announce which territory their faction will be attacking. Whoever attacks first is then randomised and briefings get underway to prepare for battle. See below VERY rough example Campaign map based on Afganistan. There’s definitely room to chop and change the amount of territories in order to ensure the campaign doesn’t become boring or dragged out. Some additional clarity: 1. Attacks can only be carried out if a held region boarders the enemy territory. 1 Tali/US attack and defence per event. 2. In order to win the campaign, US or Tali must capture the apposing sides HQ. 3. Either the faction is responsible for ensuring its members are online and the driving force to motivate activity, or can stick to the current method of sub-facs being used to balance number discrepancies. Similar to the Operations CG has run, bonus levels or money could be given as a reward to the winning side. Keen to hear feedback on if this would work!
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